| Inferno |
Press to cast. Absorb Burning from nearby enemies and unleash it at a target location. Deals Fire Damage to all enemies and Interrupts them. Damage increases by 5% and range by 10% per Burning stack… |
DMG 5.99 Fire · CD 45s · Cast 2.5s · CON 30 |
| Ripple |
Press to cast. Deals Ether Damage to surrounding enemies. |
DMG 1.06 Ether · CD 15s · Cast 0.4s · CON 20 |
| Gust |
Press to cast. Send out a gust of wind, pushing enemies back, briefly slowing them, and applying Chill. |
CD 18s · Cast 0.3s · CON 15 |
| Fireburst |
Press to cast. Wind up fiery energy, then release it in a burst around you, dealing Fire Damage and applying Burning. |
DMG 2.54 Fire · CD 12s · Cast 0.3s · CON 10 |
| Fireball |
Press to cast. Launch a fireball at an enemy, dealing Fire Damage and applying Burning. |
DMG 2.2 Fire · CD 3s · Cast 0.8s · CON 10 |
| Frost Javelin |
Hold to charge. Release to launch an icy javelin, dealing Ice Damage and consuming up to 10 Chill from the target for 4% extra damage and Stun Build-up per stack. Enemies hit are slowed by 30% for 6… |
DMG 6.94 Ice · CD 16s · CON 30 |
| Jolt Dagger |
Press to cast. Fire a lightning bolt in the target direction, dealing Electricity Damage and applying Shock. Hitting an enemy briefly slows you. |
DMG 3.75 Electric · CD 6s · CON 9 |
| Lightning Surge |
Press to cast. Dash to a target location surrounded by lightning, dealing Electricity Damage and gaining Shock for each enemy hit. |
DMG 4.49 Electric · CD 12s · STA 10 · CON 30 · 1 charges |
| Strong Straight |
Hold to charge. Release to throw a heavy straight punch, dealing Blunt Damage and Interrupting enemies in front of you. Damage increases with charge time. Strong Straight spends up to 10 Rage on… |
DMG 5.9 Blunt · CD 12s · STA 25 |
| Power Hook |
Press to cast. Throw a heavy hook, dealing Blunt Damage with high Stun Build-up and Interrupting the enemy. |
DMG 4.21 Blunt · CD 12s · Cast 0.3s · STA 30 |
| Quick Jab |
Press to cast. Throw a quick jab, dealing Blunt Damage and boosting your Physical Damage for 2 seconds. |
DMG 1.44 Blunt · CD 4s · Cast 0.2s · STA 3 · 2 charges |
| Furious Strike |
Press to cast. Dash to your target and strike, dealing Strike Damage. Costs Health to cast. |
DMG 5.43 Strike · CD 12s · Cast 0.2s · STA 15 |
| Pulverize |
Press to cast. Summon crushing fists that smash the ground around you, dealing Blunt Damage to nearby enemies. Spends up to 10 Rage, increasing damage by 5% per Rage spent. |
DMG 2 Blunt · CD 15s · Cast 1.4s · STA 30 |
| Blizzard |
Press to cast. Create a blizzard at a target location. Deals Ice Damage, applies Chill every second, and leaves behind an Ice Pool. |
DMG 1.85 Ice · CD 12s · Cast 1s · CON 10 |
| Burning Pit |
Creates a burning pit |
CD 20s · Cast 1s · CON 10 |
| Blackhole |
Press to cast. Tear open a black hole at the target location, dragging all nearby enemies into its center. |
CD 20s · Cast 0.4s · CON 18 |
| Dragon’s Breath |
Press to cast. Release a stream of fire for 2.5 seconds, firing 6 projectiles that deal Fire Damage and apply Burning. You are held in place while casting. |
DMG 2.14 Fire · CD 16s · Cast 2.5s · CON 20 |
| Cornu Charge |
Press to cast. Charge in the target direction, dealing Blunt Damage to the first monster hit and releasing a shockwave that damages and Interrupts nearby enemies. Damage increases with distance… |
DMG 2.05 Blunt · CD 12s · Cast 0.6s · STA 20 |
| Vortex |
Press to cast. Spin toward your target, dealing Strike Damage and applying Bleeding to all enemies in your path. |
DMG 2.98 Strike · CD 8s · Cast 0.75s · STA 20 |
| Boulder Toss |
Press to cast. Hurl a giant boulder at your target location, dealing Blunt Damage and Interrupting all enemies hit. |
DMG 4.39 Blunt · CD 8s · Cast 1s · STA 10 · CON 15 |
| Tyrant Quake |
Hold to charge. Release to send consecutive shocks through the ground, each dealing Blunt Damage with increased Stun Build-up. |
DMG 4.15 Blunt · CD 12s · STA 20 · CON 25 |
| Seismic Stampede |
Hold to channel. Send expanding shockwaves through the ground, dealing Blunt Damage each second to enemies within the radius. While channelling, gain 50% increased Armor and Resistance. |
DMG 3 Blunt · CD 15s · STA 20 · CON 25 |
| Hunter’s Trap |
Press to cast. Fire an arrow that plants a trap for 10 seconds. Enemies who trigger it take Thrust Damage, and gain increased Stun Build-up. Hunter’s Trap consumes Poison to deal 4% increased damage… |
DMG 4.77 Thrust · CD 18s · Cast 0.3s · STA 15 · CON 5 · 2 charges |
| Hail Of Arrows |
Hold to channel. Every second, arrows strike the target area, dealing Thrust Damage to all enemies inside and applying Poison. |
DMG 0.79 Thrust · CD 3s · STA 3 · CON 3 |
| Aimed Shot |
Press to cast. Take aim, then fire a piercing arrow that passes through enemies, dealing Thrust Damage. |
DMG 4.02 Thrust · CD 6s · Cast 1s · STA 10 · CON 10 |
| Swift Strike |
Press to cast. Quickly strike, dealing Strike Damage and applying Bleeding to all enemies in front of you. |
DMG 3.36 Strike · CD 6s · STA 20 |
| Wave Strike |
Hold to charge. Release to send a wave of energy forward, dealing Strike Damage to all enemies hit. Wave Strike consumes Bleeding on enemies hit to deal 4% bonus damage per stack, up to 10. |
DMG 4.8 Strike · CD 12s · STA 20 |
| Weapon Swap |
Press to cast. Swap between your sword and your crossbow. Swapping to your sword dashes forward, dealing Strike Damage to enemies in your path. Swapping to your crossbow jumps back and fires 2 shots… |
CD 8s · STA 10 · CON 10 |
| Parry |
Hold to block. While blocking, incoming hits deal no damage and instead drain your Stamina based on the damage blocked. A perfect parry heavily reduces the Stamina drained and counters with a slash… |
CD 0.25s |
| Poison Pool |
Poison Pool is a spell / ability in Dimraeth. |
— |
| Water Surge |
Water Surge is a spell / ability in Dimraeth. |
Cast 2.6s |
| Vehement Cleave |
Hold to charge. Release to unleash a frontal slash that grows with charge time, dealing Strike Damage and pushing enemies back. Spends up to 10 Rage to increase damage, with greater benefit at higher… |
DMG 7.18 Strike · CD 20s · STA 30 |
| Ice Pool |
Ice Pool is a spell / ability in Dimraeth. |
— |
| Water Pool |
Water Pool is a spell / ability in Dimraeth. |
— |
| Oil Pool |
Oil Pool is a spell / ability in Dimraeth. |
— |
| Frost Glide |
Press to cast. Dash in your movement direction., dealing Ice Damage and applying Chill to all enemies in your path. Leaves Ice Pools behind. Can be controlled mid-movement. |
DMG 4.67 Ice · CD 12s · CON 20 · 1 charges |
| Frenzy |
Press to cast. Gain 5 Rage and 50% increased Attack Speed for 2 seconds. |
CD 12s · Cast 0.2s · STA 15 |
| Water Surge |
Press to cast. Summon water bolts from yourself and nearby Water Pools and fire them at your target, dealing Blunt Damage. |
DMG 4.38 Blunt · CD 6s · Cast 1s · CON 20 |
| Entangling Roots |
Press to cast. Summon roots at the target location that pull enemies toward you, dealing Strike Damage, slowing them, and applying Poison. |
DMG 5.18 Strike · CD 12s · Cast 0.4s · STA 10 · CON 20 |
| Seed Bomb |
Press to cast. Summon a seed bomb that explodes when enemies walk near it, dealing Decay Damage. |
DMG 4.01 Decay · CD 8s · Cast 0.3s · CON 15 |
| Poison Mist |
Press to cast. Create a large mist of poison that deals Decay Damage to enemies inside and applies Poison. |
DMG 0.48 Decay · CD 30s · Cast 2s · CON 40 |
| Kindling Strike |
Hitting an enemy with your third melee attack unleashes a burst of fire, dealing Fire Damage to enemies around the target and empowering your next fire spell by 5% per Burning stack on the enemy, up… |
DMG 0.73 Fire · CD 1s · Cast 1s |
| Cinder Detonation |
Hitting an enemy with your third attack while they are Burning unleashes a fiery explosion, dealing Fire Damage. |
DMG 0.73 Fire · CD 1s · Cast 1s |
| Shatterstun |
Stunning an enemy unleashes a tremor around them, dealing Blunt Damage to all nearby enemies. |
DMG 0.73 Blunt |
| Seismic Echo |
After casting a Minotaur spell, your third attack releases a tremor, dealing Blunt Damage to nearby enemies. |
DMG 0.53 Blunt · CD 1s |
| Blazing Wrath |
After spending Rage, gain a Fire Aura for 5 seconds, dealing Fire Damage and applying Burning to nearby enemies every second. The duration increases by 0.5 seconds for each Rage spent. |
DMG 0.64 Fire · CD 1s · Cast 1s |
| Frostquake |
While in combat, every second a tremor strikes a random nearby Chilled enemy, dealing Blunt Damage. |
DMG 1.02 Blunt · CD 1s · Cast 1s |
| Whirl Of Gore |
Hitting a Bleeding enemy can trigger a spinning whirl of gore, dealing Strike Damage to all enemies around you. The chance increases with each Bleeding stack on nearby enemies. |
DMG 0.76 Strike · CD 0.5s |
| Arrow Of The Deep Cold |
Hitting an enemy with your third ranged attack while they are Chilled fires a giant ice arrow from behind them, piercing all enemies in its path and dealing Ice Damage. |
DMG 0.71 Ice · CD 1s |
| Shockwave |
Press to cast. Unleash a shockwave that deals Blunt Damage and pushes enemies back. |
DMG 2.51 Blunt · CD 12s · Cast 0.3s · STA 15 · CON 10 |
| Savage Claw |
Press to cast. Claw in a target direction, dealing Strike Damage and applying Bleeding. |
DMG 4.17 Strike · CD 10s · Cast 0.3s · STA 15 |
| Bash |
Press to cast. Strike in front of you, dealing Blunt Damage with increased Stun Build-up. |
DMG 1.72 Blunt · CD 4s · Cast 0.4s · STA 10 |
| Ember Cascade |
Hitting a Burning enemy with a ranged attack fires a small fireball at the target, dealing Fire Damage. The number of fireballs increases with the target’s Burning stacks, up to 10. |
DMG 0.15 Fire |
| Bottle Of Fire On Death |
Bottle Of Fire On Death is a spell / ability in Dimraeth. |
— |
| Gobo Charge |
Gobo Charge is a spell / ability in Dimraeth. |
Cast 1.4s |
| Club Swing And Slam |
Club Swing And Slam is a spell / ability in Dimraeth. |
Cast 2.5s |
| Oil And Fire |
Oil And Fire is a spell / ability in Dimraeth. |
Cast 1s |
| Devour Call |
Calls goblins to be devoured, restoring the Goblin King’s vitality. |
Cast 1.5s |
| Root Surge |
Corrupted roots surge along the forest floor, carving deadly paths through the arena. |
Cast 2s |
| Forest Heart Manager |
Maintains the number of Forest Hearts protecting the Corrupted Forest King. |
— |
| Bramble Fan |
Unleashes a sweeping fan of bramble spikes that rake the arena in front of the Corrupted Forest King. |
Cast 2.267s |
| Forest Heart Bramble Fan |
Unleashes a sweeping fan of bramble spikes that rake the arena in front of the Corrupted Forest King. |
Cast 2s |
| Sap Bloom |
The Corrupted Forest King blooms volatile sap beneath his enemies, dragging them inward before erupting in decay. |
Cast 2.3s |
| Forest Heart Sap Bloom |
Forest Hearts echo the King’s sap bloom, snapping nearby foes inward before bursting. |
Cast 3s |
| Resin Geyser |
Launches volatile resin into the air that rains down in detonating geysers. |
Cast 2.033s |
| Forest Heart Resin Geyser |
Forest Hearts echo the King’s resin barrage with smaller geysers. |
Cast 2s |
| Heartbound Tether |
Orders Forest Hearts to lash players with binding vines. |
Cast 1s |
| Forest Heart Heartbound Tether |
The Forest Heart lashes nearby players with living vines. |
Cast 1s |
| Heavy Strike |
Hold to charge. Release to strike, dealing (AT) and Interrupting enemies hit. Attacking after a fully charged strike initiates a Final Attack. |
DMG 2.4 Strike · CD 3s · STA 20 |
| Backstep Strike |
Press to cast. Strike enemies in front of you, dealing Thrust Damage, then dash backward. Hitting an enemy grants Temporal Surge. |
DMG 1.83 Thrust · CD 3s · Cast 0.3s · STA 5 |
| Vanish |
Hold to block. While blocking, incoming hits deal no damage and instead drain your Stamina based on the damage blocked. A perfect parry heavily reduces the Stamina drained and teleports you behind… |
CD 0.25s |
| Echoes Of Mutilation |
Press to cast. Dash forward and strike 3 times, dealing Thrust Damage to all enemies in range and converting up to 10 Temporal Surge into Double Strike stacks. |
DMG 1.89 Thrust · CD 12s · Cast 0.2s · STA 10 · CON 10 |
| Chrono Spike |
Press to cast. Step a short distance, then fire a temporal spike that seeks the enemy with the most damage-over-time stacks. Advances their Burning, Poison and Bleeding: the remaining damage lands at… |
DMG 2.4 Ether · CD 6s · Cast 0.2s · STA 10 · CON 15 |
| Echo Rift |
Press to cast. Dash to a target location and unleash a burst of temporal energy, dealing Ether Damage and slowing enemies hit. After a short delay the burst echoes for reduced damage. If both bursts… |
DMG 2.91 Ether · CD 12s · STA 5 · CON 15 |
| Limitless Onslaught |
Press to cast. Suspend time, darting between enemies and striking once per Temporal Echo consumed, dealing Thrust Damage with each hit, up to 10 strikes per enemy. |
DMG 1.15 Thrust · CD 60s · Cast 0.3s · STA 30 · CON 30 |
| Temporal Ripple |
Applying more than 5 Temporal Echo to an enemy releases a temporal ripple, dealing Ether Damage and Stun Build-up to that enemy and all enemies around it. |
DMG 0.7 Ether |
| Frostborne Daggers |
Hitting an enemy with your Final Attack while they hold at least 5 Temporal Echo consumes all Temporal Echo, unleashing a burst of ice that applies Chill to all nearby enemies equal to the Temporal… |
— |
| Blazeborne Daggers |
Hitting an enemy with your Final Attack unleashes a burst of fire around them, dealing Fire Damage to all nearby enemies, consuming up to 10 Temporal Surge; damage is increased for each stack… |
DMG 0.38 Fire |
| Gotburg Fire |
Gotburg Fire is a spell / ability in Dimraeth. |
Cast 1s |
| Smashmouth Club Swing And Slam |
Smashmouth Club Swing And Slam is a spell / ability in Dimraeth. |
Cast 2.5s |
| Althaeas Swap |
Teleports to a nearby sanctified node or a random safe location within range. |
Cast 1.5s |
| Corrupted Forest King Phase Change |
. |
Cast 2.533s |
| Toxic Slice |
Press to cast. Quickly slice enemies ahead of you with a poisoned weapon, dealing split Strike and Decay Damage and applying Poison. |
DMG 2.1 Decay · CD 5s · Cast 0.3s · STA 12 |
| Tendon Slice |
Press to cast. Quickly slice enemies ahead of you, dealing Strike Damage and applying Bleeding. |
DMG 1.57 Strike · CD 4s · Cast 0.3s · STA 8 |
| Devour |
Press to cast. Devour the enemy in front of you, dealing Strike Damage increased the lower the enemy’s health. Killing an enemy with Devour grants you a protective shield. |
DMG 3.05 Strike · CD 8s · Cast 0.3s · STA 12 |
| Crippling Strike |
Hold to charge. Release to strike, dealing (AT), slowing enemies by 25% for 5 seconds, and Interrupting them. Attacking after a fully charged strike initiates a Final Attack. |
DMG 2.79 Strike · CD 3s · STA 20 |
| Flaming Strike |
Hold to charge. Release to strike, dealing split (AT) and Fire Damage, applying up to 5 Burning, and Interrupting enemies hit. Attacking after a fully charged strike initiates a Final Attack. |
DMG 3.05 Fire · CD 3s · STA 15 · CON 8 |
| Frozen Strike |
Hold to charge. Release to strike, dealing split (AT) and Ice Damage, applying up to 5 Chill, and Interrupting enemies hit. Attacking after a fully charged strike initiates a Final Attack. |
DMG 3.31 Ice · CD 3s · STA 15 · CON 8 |
| Erupt |
Hold to charge. Release to unleash a burst of water, dealing Blunt Damage to nearby enemies, pushing them back, and leaving Water Pools. Power increases with charge time. |
DMG 2.83 Blunt · CD 8s · STA 20 |
| Infectious Swarm |
Hold to channel. Create a swarm of infectious wisps that deal Decay Damage every second and apply Poison to enemies within the target area. The target area can be moved while channelling. |
DMG 0.96 Decay · CD 6s · CON 10 |
| Alpha Howl |
Press to cast. Call a burst of projectiles that spread randomly across the battlefield, each dealing split Ice and Ether Damage where they land. |
DMG 3.32 Ice · CD 8s · Cast 0.4s · CON 10 |
| Junk Hail |
Press to cast. Call down a hail of junk within a targeted area, each piece dealing Strike Damage. |
DMG 3.85 Strike · CD 10s · Cast 0.6s · CON 10 |
| Goblin Toss |
Press to cast. Call down a pile of junk with a Goblin inside, dealing Strike Damage to enemies hit. Leaves a Goblin ally behind that fights for 8 seconds. |
DMG 4.2 Strike · CD 12s · Cast 0.4s · CON 10 |
| Bramble Fan |
Press to cast. Summon a fan of brambles toward your target, dealing Thrust Damage and applying Bleeding to all pierced enemies. Each nearby Forest Heart spawns its own bramble fan toward the target. |
DMG 0.66 Thrust · CD 8s · Cast 0.6s · CON 10 |
| Sap Artillery |
Press to cast. Call down a sap burst at your target location, dealing Decay Damage. Each nearby Forest Heart calls down an additional burst. |
DMG 2.95 Decay · CD 8s · Cast 0.4s · CON 10 |
| Vanishing Strike |
Press to cast. Vanish into stealth and leave a Shadow Clone behind. Recast to strike in a direction, dealing Thrust Damage with bonus damage from behind. Nearby Shadow Clones mirror the strike for… |
DMG 2.29 Thrust · CD 6s · STA 10 |
| Shadow Convergence |
Press to cast. Dash to a target and strike, dealing Thrust Damage and consuming Bleeding for bonus damage. Two Shadow Clones converge on the target for 25% damage each. |
DMG 6.73 Thrust · CD 30s · STA 20 |
| Plague Shards |
Press to cast. Fire a cluster of plague shards in a narrow spread, dealing Decay Damage. Additional shards hitting the same enemy deal bonus damage. |
DMG 0.53 Decay · CD 4s · Cast 0.4s · CON 8 |
| Contagion |
Press to cast. Infect a target with Poison and a contagious zone that deals Decay Damage and spreads Poison to nearby enemies each second. |
DMG 0.77 Decay · CD 16s · Cast 0.6s · CON 15 |
| Outbreak |
Press to cast. Erupt an enemy in decay, dealing Decay Damage and consuming up to 10 Poison for bonus damage. Enemies with enough Poison chain into their own outbreak. |
DMG 3.67 Decay · CD 9s · Cast 0.6s · CON 10 |
| Everburn Mortar |
Casting a Fire spell lobs a burning mortar at a nearby enemy, dealing Fire Damage in a small area on impact. |
DMG 0.68 Fire |
| Ceres Ether Missile |
Casting an Ether spell conjures a seeking ether missile that homes toward a nearby enemy, dealing Ether Damage on impact. |
DMG 1.23 Ether |
| Root Strike Spike |
Hitting an enemy with your Final Attack summons a root spike beneath them, dealing Strike Damage. |
DMG 1.01 Strike |
| Stun Shatter Burst |
Stunning an enemy shatters the ground around them, launching a ring of fragments that each deal Blunt Damage in a small area. |
DMG 0.31 Blunt |
| Frostbound Chill |
Frostbound Chill is a spell / ability in Dimraeth. |
— |
| Storm Aura Shock |
Storm Aura Shock is a spell / ability in Dimraeth. |
— |
| Flamecaller Pit |
Flamecaller Pit is a spell / ability in Dimraeth. |
— |
| Blighted Trail |
Blighted Trail is a spell / ability in Dimraeth. |
— |
| Mortar Volley |
Mortar Volley is a spell / ability in Dimraeth. |
DMG 0.3 Fire |
| Spiteful Bolt |
Spiteful Bolt is a spell / ability in Dimraeth. |
— |
| Decay Burst |
A toxic burst of decay erupts around the target, dealing Decay Damage to all nearby enemies. |
DMG 0.61 Decay |
| Shadow Shockwave |
Your Shadow Clones each unleash a shockwave through the earth, dealing Blunt Damage to enemies in their path. |
DMG 0.35 Blunt |
| Pestilent Tremor |
Consume Inoculation to create a pestilent tremor that follows you for 1 second per Inoculation consumed. Each second, the tremor deals Decay Damage to nearby enemies and consumes 2 Poison from them… |
DMG 0.45 Decay |
| Clone Strike |
Your Shadow Clones mirror your attack, each striking the target for a portion of your damage. |
— |
| Clone Dagger Throw |
Your Shadow Clones each throw a shadow dagger at the target, dealing Thrust Damage and applying Bleeding with each dagger. |
DMG 0.66 Thrust |
| DMG = base damage · CD = cooldown · STA = stamina cost · CON = concentration cost. Entries without combat values are utility or passive abilities. |
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